Interceptors are basically event handlers from which you can return a value that tells jsPlumb to abort what it is that it was doing. There are four interceptors supported - beforeDrop
, which is called when the user has dropped a Connection onto some target, beforeDetach
, which is called when the user is attempting to detach a Connection (by dragging it off one of its Endpoints and dropping in whitespace), beforeDrag
, which is called when the user begins to drag a Connection, and beforeStartDetach
, which is when the user has just begun to drag an existing Connection off of one of its Endpoints (compared with beforeDetach
, in which the user is allowed to drag the Connection off).
Interceptors can be registered via the bind
method on an instance of jsPlumb just like any other event listeners, and they can also be passed in to the addEndpoint
, makeSource
and makeTarget
methods.
Note that binding beforeDrop
(as an example) on a jsPlumb instance itself is like a catch-all: it will be called every time a Connection is dropped on any Endpoint, unless that Endpoint has its own beforeDrop
interceptor. But passing a beforeDrop callback into an Endpoint constrains that callback to just the Endpoint in question.
This event is fired when a new or existing connection has been dropped. Your callback is passed a JS object with these fields:
If you return false (or nothing) from this callback, the new Connection is aborted and removed from the UI.
This is called when the user has detached a Connection, which can happen for a number of reasons: by default, jsPlumb allows users to drag Connections off of target Endpoints, but this can also result from a programmatic 'detach' call. Every case is treated the same by jsPlumb, so in fact it is possible for you to write code that attempts to detach a Connection but then denies itself! You might want to be careful with that.
Note that this interceptor is passed the actual Connection object; this is different from the beforeDrop interceptor discussed above: in this case, we've already got a Connection, but with beforeDrop we are yet to confirm that a Connection should be created.
Returning false - or nothing - from this callback will cause the detach to be abandoned, and the Connection will be reinstated or left on its current target.
This is called when the user starts to drag a new Connection. These parameters are passed to the function you provide:
beforeDrag
operates slightly differently to the other interceptors: it is still the case that returning false from your interceptor function will abort the current activity - in this case cancelling the drag - but you can also return an object from your interceptor, and this object will be passed in as the data
parameter in the constructor of the new Connection:
jsPlumbInstance.bind("beforeDrag", function(params) {
return {
foo:"bar"
}
});
This is particularly useful if you have defined any parameterized connection types. With this mechanism you can arrange for a newly dragged Connection to be populated with data of your choice.
Note all versions of jsPlumb prior to 1.7.6 would fire beforeDetach
for both new Connection drags and also
dragging of existing Connections. From 1.7.6 onwards this latter behaviour has been moved to the
beforeStartDetach
interceptor.
This is called when the user starts to drag an existing Connection. These parameters are passed to the function you provide:
Returning false from beforeStartDetach
prevents the Connection from being dragged.